Players begin Unaligned on the Lost Isle of Eldoria and travel to the neutral Great Meeting Grounds before choosing a faction.
Veridia Empire
Military order, roads, farms, castles, and knights.
Nolthar Tribes
Cold wilderness, spiritual traditions, beast bonds, and aurora forests.
Esharian League
Ports, salvage, shipcraft, markets, and sea routes.
Kaelor Confederacy
Arcane scholars, mountains, ruins, spires, and celestial magic.

