Talam’s current Alpha world is home to 32 regional species. Some are familiar companions of field and farm; others belong to frozen heights, old forests, strange waters, arcane places, or haunted ruins.
A living field guide: habitats and companion eligibility reflect the current Alpha and may change as ecology and balance develop. Exact locations and hidden encounter details are left for players to discover.
Arcane
Aetherwing Skyray
An arcane ray that glides on currents invisible to ordinary eyes.
Companion bond possible
Starbloom Moth
A large magical moth drawn to places of arcane study.
Companion bond possible
Alpine
Aurora Hare
A quick northern hare whose coat carries a faint aurora sheen.
Companion bond possible
Glacierback Bear
A massive northern bear armored in frost and old scars.
Wild encounter
Hillwool Ram
A sure-footed mountain ram with a heavy wool coat.
Companion bond possible
Rimehorn Auroch
A fierce northern auroch too massive for ordinary handling.
Wild encounter
Runehorn Ibex
A nimble ibex whose horns resemble weathered runes.
Companion bond possible
Whitehowl Wolf
A wary northern wolf that only an expert handler might befriend.
Companion bond possible
Meadow
Bannerwing Pheasant
A bright woodland bird that forages along meadow edges.
Companion bond possible
Black Bird
A familiar watcher of grassland seeds and insects.
Companion bond possible
Farm
Brown Foal
A young horse often found close to settled fields.
Companion bond possible
Brown Horse
A sturdy horse accustomed to roads and pasture.
Companion bond possible
Chicken
A domestic bird scratching through farm soil.
Companion bond possible
Cow
A placid grazer found near cultivated settlements.
Companion bond possible
Llama
A hardy pack animal kept in highland pasture.
Companion bond possible
Pig
A domestic forager found beside farmsteads.
Companion bond possible
Rampart Hound
A loyal working hound found around settled roads and farms.
Companion bond possible
Sheep
A woolly grazer at home near cultivated fields.
Companion bond possible
Coast
Copperclaw Crab
A territorial shore crab protected by a copper-colored shell.
Wild encounter
Galecrest Albatross
A great seabird riding the winds above Talam’s harbors.
Companion bond possible
Tideback Turtle
A patient turtle with a shell worn smooth by the tide.
Companion bond possible
Forest
Crownbranch Hart
An old forest hart crowned by branching antlers.
Companion bond possible
Ironroot Boar
A stubborn boar that roots beneath ancient trees.
Wild encounter
Prismtail Fox
A clever fox with a tail that catches unusual light.
Companion bond possible
Whisperwing Grouse
A quiet bird that keeps beneath the forest canopy.
Companion bond possible
Ruins
Echochime Bat
A cave bat whose calls ring near weathered ruins.
Companion bond possible
Restless Ghost
A lingering spirit drawn to dangerous ruins.
Wild encounter
Giant Snake
A dangerous serpent haunting warm ruins and broken roads.
Wild encounter
Giant Spider
A great hunting spider nesting around abandoned stonework.
Wild encounter
Restless Skeleton
A risen wanderer found near cursed ruins.
Wild encounter
Water
Lanternbelly Eel
A luminous eel moving through deep coastal water.
Wild encounter
Sailfin Ray
A broad ray swimming through clear coastal water.
Wild encounter
Beyond the field guide
The Hollow Guardian belongs to Eldoria’s opening story rather than the regional wildlife catalog. More creatures, behaviors, encounters, and uses for Animal Taming can be added as the Alpha grows.

